Two New Train Games

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Cash on Wheels

Re: Two New Train Games Unread post

How is going with the change ups?

That collider file is nothing more than collision detection. I got rid of it in the builders supply and now I can build the BS in any town I want to. I also removed the collision detection for the XL tram Station. It is much easier to place these two buildings in cities now!
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Hawk
The Big Dawg
Posts: 242
Joined: Fri Nov 10, 2006 10:28 am
Location: North Georgia - USA

Re: Two New Train Games Unread post

If you're talking about the New Industry mod you worked on, I'm not using that anymore.

BTW! Urban Games is supposed to be releasing a new patch this month.

https://www.transportfever.com/more-inf ... you-patch/

Here's a list of some of the changes being made. I don't know if this is a full or partial list.
Build 18094 (November 30, 2018)
Added train backward driving feature
Added train backward driving lights
Added train backward driving driver switching
Added modding feature to attach mission scripts to free games
Improved track construction tools snapping behavior
Improved track construction tools slope precision (use Shift)
Improved construction tools elevation control (use PgUp and PgDown)
Improved track signal building: added one-way signal parameter
Improved line manager underground line rendering
Improved vehicle replacement: passengers or cargo stay on train
Improved vehicle replacement: better color suggestion heuristic
Improved construction tools: added Shift modifier to avoid menu closing
Improved main menu: save mod list and menu parameters immediately
Improved camera tool: added shortcuts and separate main menu setting to enable
Improved traffic sim: better car behavior at crossings with short adjacent streets
Improved modding: added feature to build free streets or tracks
Improved modding: added vehicle metadata to define camera position(s)
Improved modding: added filename and name filters for getEntities() function
Improved modding: added getTerrainPos() function to get mouse terrain position
Fixed tram track flickering on street crossings and improved rendering
Fixed trains jump to lower or zero speed on low frame rates bug
Fixed town builds buildings on bridges
Fixed train signal building left/right bug in tunnels
Fixed no line path to way point bug (when connecting two close stations)
Fixed track construction collision when building parallel to cargo terminal
Fixed tunnel walls turn black bug when building a bus stop underground
Fixed flickering tree textures issue on certain Nvidia 2xx and 3xx hardware
Fixed trucks no wheel animation bug
Fixed incorrect car owner display bug in person window
Fixed rare crash when bulldozing streets with bus stops
Fixed player-owned industry level up costs money bug
Fixed crash on load when seats are in use that have been removed from a vehicle
Fixed campaign bug: loan buttons no longer enabled in campaign missions
Fixed campaign bug: accessing AI lines and vehicles via popups no longer possible
Hawk
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